Transform your server's criminal experience with One Robberies V1! A comprehensive, fully optimized robbery system featuring interactive tablet contracts, custom lockpicking minigames, dynamic interior shells, police response options, and an illegal buyer network.
π₯ KEY FEATURES
- π² Interactive Mission Tablet
- Custom NUI interface displaying available house and vehicle contracts.
- Built-in player progression tracking (XP, levels, and rewards).
- Automatic GPS waypoint setting upon accepting missions.
- π Dual Minigame Integration
- Built-in custom Lockpick NUI minigame.
- Integrated
ox_libSkill Checks for scalable difficulty across different robbery tiers.
- ποΈ Dynamic Interior Shells
- Automated shell generation supporting various property tiers (Caravan, Lester's Pad, Trevor's Trailer, Motels, and Luxury Mansions).
- Seamless support for
qb-interioror native shell spawning.
- π Realistic Looting Mechanics
- Interactive prop looting with progress bars and anti-dupe busy states.
- Fully configurable loot tables, item rarity, and cash payout scaling.
- π Police Tactical Counters
- Police notifications and real-time house status.
- Tactical options for law enforcement: deploy smoke grenades or secure and lock down breached houses.
- π΅οΈ Dynamic Black Market & Fence
- Custom illegal buyer NPC with random weapon spawns and dynamic location logic.
- Sell stolen loot using clean context menus (
ox_libcontext orqb-menu).
- π οΈ Universal Compatibility
- Frameworks: Full out-of-the-box support for QBCore & ESX.
-
Target Systems: Works seamlessly with
ox_targetandqb-target.
π DEPENDENCIES
-
ox_lib -
ox_targetorqb-target -
qb-coreores_extended -
qb-interior(Optional)
