Are you tired of bloating your server with 30 different tiny scripts that increase resource overhead, create compatibility headaches, and make server management unnecessarily complicated?
**One Small Resources V2** is an all-in-one, multi-functional FiveM resource designed to enhance gameplay immersion, realism, security, roleplay interactions, and server administration β all through a centralized, configurable system.
Instead of juggling dozens of independent resources, you get an extensive collection of gameplay modules, quality-of-life improvements, vehicle mechanics, anti-exploit protections, and administrative tools in one organized package.
## β¨ Key Features & Included Modules
### π‘οΈ Anti-Glitch, Anti-Exploit & Fair Play
- **Anti-Aim Glitch:** Helps prevent exploitable aiming and rotation mechanics during combat.
- **Anti-Bunnyhop:** Prevents repetitive jumping exploits used to gain an unfair movement advantage.
- **Anti-FailRP & Anti-Tank:** Helps reduce unrealistic combat behavior, excessive vehicle durability abuse, and vehicle-ramming exploits.
- **Anti-VDM:** Adds protection against Vehicle Deathmatch behavior.
- **Combat Roll Controls:** Configurable control over combat rolls using `cl_controlcombatroll` and `cl_disabledcombatroll`.
- **Weapon & Melee Restrictions:** Disable shooting from vehicles, restrict passenger combat, and adjust unarmed damage and melee weapon balance.
- **Weapon Recoil Control:** Customize recoil behavior and weapon handling.
- **Weapon Realism System:** Additional weapon interaction mechanics, including configurable weapon drops, hand-hit behavior, weapon restrictions, laser options, and weapon pickup integration.
- **No Wall Shot:** Includes a system designed to detect and address shooting-through-wall glitches.
- **Speed Limiter:** Configure vehicle speed limits, emergency vehicle exceptions, and excluded vehicle models.
### π Realism, Animations & Immersive Roleplay
- **Advanced Portable Ladders:** Carry, preview, place, fold, and climb ladders with synchronized world interactions.
- **Binoculars Camera:** Immersive binocular interface with scaleform overlay, zoom controls, and camera rotation.
- **Crouch & Prone:** Toggle crouching and prone movement.
- **Crossed Arms & Hands in Pockets:** Additional passive roleplay animations.
- **Hands Up & Surrender:** Configurable commands, keybinds, and surrender animations.
- **On Knees & Finger Pointing:** Useful interactions for police scenarios, robberies, and everyday roleplay.
- **Take Hostage:** Hostage interaction mechanics for criminal roleplay.
- **Piggyback:** Carry another player on your back.
- **Player Carry System:** Pick up and transport other players.
- **NPC Carry System:** Separate mechanics for carrying NPCs.
- **Parkour & Advanced Movement:** Leaps, dives, rolls, flips, slides, climbing actions, and additional movement controls.
- **Ragdoll System:** Configurable ragdoll controls.
- **Gas Mask System:** Dedicated gas-mask functionality.
- **Scuba Diving:** Diving equipment, oxygen mechanics, and configurable equipment interactions.
- **Pole Dance:** Integrated pole-dance interactions and configurable behavior.
- **Bike Tricks:** Additional bicycle and motorcycle trick mechanics.
- **Life Raft:** Integrated liferaft functionality.
- **Weapon-on-Back Props:** Display configured weapons or equipment on the player's back.
### π Vehicle Systems & Driving Enhancements
- **Seatbelt System:** Helps prevent occupants from being ejected through the windshield during collisions.
- **Carry Car:** Dedicated vehicle-interaction mechanics.
- **Vehicle Trunk:** Integrated trunk interaction system.
- **Vehicle Alarm:** Detects attempted entry into protected vehicles and supports alarm activation.
- **Disable Auto-Helmet:** Prevents GTA V from automatically equipping motorcycle helmets.
- **Disable Vehicle Weapons:** Configurable restrictions on vehicle-mounted weapons.
- **Passenger Combat:** Customize passenger shooting behavior, aiming requirements, first-person restrictions, and related hit detection.
- **Speed Limiter:** Set speed limits with configurable exceptions for specific vehicles and emergency classes.
- **Bike Tricks & Parkour:** Additional movement and stunt options.
### π World Management, NPCs & Server Immersion
- **NPC Density Controller:** Manage ambient pedestrian and traffic density.
- **NPC Spawn Controller:** Configure custom NPC and vehicle spawn locations.
- **NPC Cleanup Utilities:** Includes an optional disabled NPC-clearing module.
- **Ambient Music Control:** Keeps GTA V ambient music muted to provide a cleaner roleplay soundscape.
- **Blip Management:** Integrated blip configuration and map-related utilities.
- **Map Fix Utilities:** Additional map-fixing functionality.
- **Custom DJ Booths:** Integrated DJ booth interactions with configurable framework, target, and menu options.
- **Safezones:** Define protected areas where combat and weapon use can be restricted, with configurable zone notifications and visual previews.
### π Advanced Safezone Management
The integrated Safezone system includes:
- Create and manage protected zones.
- Administrative access controls based on framework groups and authorized licenses.
- Configurable zone previews and polygon creation guidance.
- Entry and exit notifications.
- Customizable Safezone HUD position, colors, text, and theme.
- Database-backed zone persistence.
- Configurable detection intervals and draw distances.
- Support for framework-based permissions and configurable notification providers.
- Weapon disarming and combat restrictions within protected areas.
**Important:** Safezones are an integrated gameplay protection system, not an additional external dispatch service.
### π§° Advanced Administration & Dynamic Feature Control
- **Integrated Admin Panel:** Centralized in-game administration for managing supported resource modules.
- **Dynamic Feature Toggles:** Enable or disable supported features without manually editing individual scripts.
- **Database-Driven Configuration:** Feature activation states and supported administrative settings can be loaded from SQL.
- **Editable Commands:** Manage supported command definitions through the administrative system.
- **Permission Validation:** Server-side permission checks help prevent unauthorized access to administrative functionality.
- **Configurable Notifications:** Adapt notification behavior to the selected framework and supported notification system.
- **Customizable HUD Colors:** Adjust supported HUD colors to match your server's visual identity.
- **Centralized Configuration:** Manage framework, inventory, controls, damage values, feature options, and other supported settings from the main configuration.
### π οΈ Quality of Life & Player Utilities
- **Character Fixer (`fixpj`):** Helps resolve certain character appearance issues, invisible limbs, clothing glitches, and texture problems.
- **Custom Crosshair:** Configurable crosshair functionality with customizable settings.
- **Player ID System:** Display player IDs with configurable colors, animations, keybinds, cooldowns, and visibility duration.
- **FPS Utilities:** Integrated FPS-related functionality.
- **Disconnect Reason System:** Helps display or handle player disconnect information.
- **Custom Logo Display:** Integrated logo visibility management.
- **Give Vehicle Utility:** Vehicle distribution functionality with configurable framework, permissions, messages, and webhook settings.
- **NFC / Phone Transfer Utility:** Includes configurable phone-item requirements, transfer limits, and notifications.
- **Revive System:** Integrated revive functionality with configurable settings.
- **Custom Ragdoll Controls:** Dedicated key configuration.
- **HUD Component Control:** Configure supported GTA HUD elements to hide.
- **Map & Blip Utilities:** Additional map-related functionality and customizable blips.
### π Inventory, Consumables & Equipment
- **Unified Consumables System:** Centralized handling for configured food, drinks, item usage, and associated animations.
- **Extra Bags & Backpacks:** Integrated backpack props and configurable equipment presets.
- **Ox Inventory Compatibility:** Supports item-use integrations through the appropriate events and exports.
- **Configurable Inventory Integration:** Supports inventory selection and compatibility settings for supported inventory systems.
- **Scuba Equipment Items:** Equipment interactions validated against registered inventory items.
- **Configurable Item Requirements:** Supported systems can require a specific item before an interaction is available.
### βοΈ Framework Compatibility & Configuration
- **Frameworks:** ESX, QBCore, and Qbox support through configurable framework integrations where implemented.
- **Inventory Systems:** ox_inventory and qb-inventory compatibility options where supported by each module.
- **Centralized Configuration:** A single main configuration file for supported settings.
- **Modular Architecture:** Features are organized into individual modules inside one resource.
- **Independent Feature Controls:** Supported modules can be enabled or disabled without removing the entire resource.
- **Configurable Controls & Commands:** Customize supported commands, keybinds, damage modifiers, movement behavior, and gameplay restrictions.
### β‘ Performance & Optimization
One Small Resources V2 consolidates a broad range of gameplay systems into a single organized resource, helping simplify deployment, maintenance, and compatibility management.
- Centralized feature management.
- Configurable detection intervals and update behavior.
- Optimized handling for supported background checks.
- Independent activation of supported modules.
- Reduced need to install and maintain multiple separate resources for overlapping functionality.
Performance depends on enabled modules, server conditions, and player activity. Actual resmon usage should be verified on your own server.
## π Commercial Product & Credits
**One Small Resources V2** is a premium commercial product developed by **One Scripts**.
The purchase covers our custom resource logic, integrations, configuration systems, gameplay mechanics, and the organization of supported modules into a unified resource.
Some bundled animation assets used for features such as hands-in-pockets animations originate from **bzzz**, published through the Cfx.re community forums. Those specific assets are included as a convenience for a ready-to-use installation; we do not claim authorship or ownership of third-party assets.
Third-party assets remain subject to their respective creators' licenses and terms.
**Redistribution, unauthorized resale, or leaking of protected package contents is prohibited, subject to applicable licenses and permissions. All rights reserved by their respective owners.**
## π ONE SMALL RESOURCES V2 β MORE FEATURES. LESS RESOURCE MANAGEMENT.
One resource. A comprehensive collection of gameplay enhancements. Centralized configuration. Dynamic administration. Better control over your FiveM roleplay environment.
