One Scripts

๐ŸฅŠ One Boxing System - Ultimate FiveM Boxing Script

๐ŸฅŠ One Boxing System - Ultimate FiveM Boxing Script

$4.99

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Transform your server's entertainment and competitive scene with One Boxing System! A complete, highly optimized, dual-framework (QBCore & ESX) boxing script featuring high-stakes betting, real-time advanced HUD, interactive training with NPCs, automated ring boundaries, and authentic boxing gloves attachment. Perfect for legal tournaments, underground fight clubs, or gym community hubs.

โœจ Core Features & Functionalities

๐ŸŸ๏ธ Dynamic Multizone Rings & Areas

  • ๐Ÿ“ Infinite Configurations: Easily map out custom boxing rings anywhere across Los Santos using high-precision vector coordinates (vector3 and vector4).
  • ๐Ÿ—บ๏ธ Integrated Blip & Map Markers: Features interactive floating world markers and fully customizable radar blips to let players locate active Boxing Clubs instantly.

๐Ÿค– Singleplayer Practice Mode (NPC Trainer)

  • ๐Ÿ‹๏ธ Solo Conditioning: Don't have an opponent? Challenge the built-in AI Boxing Trainer directly from your interactive menu.
  • ๐Ÿ›ก๏ธ Dynamic AI Scaling: Supports multiple difficulty levels (Normal and Hard). Hard mode automatically scales the NPC's fighting styles, combat attributes, agility, alertness, and maximum health/armor points.
  • ๐Ÿ’ƒ Authentic Win Animations: Features custom cinematic animations for the Trainer upon victory to add realism and spice up the competition.

๐Ÿ’ฐ Automated High-Stakes Betting System

  • โณ Configurable Betting Windows: Set custom pre-fight countdown times (TimeToBet) during which spectators and gamblers can back their favorite fighter.
  • ๐Ÿงฎ Dynamic Pool & Odds Distribution: Automatically tracks betting pools for both corners (Player 1 vs. Player 2). It dynamically calculates and splits losing pools proportionally among winning ticket holders.
  • ๐Ÿ’ณ Full Protection & Refunds: Built-in security automatically fully refunds all participants if a fighter forfeits, disconnects, or if there is no counter-wagering to back the match.

โš™๏ธ Enhanced Combat Mechanics & Anti-Cheat

  • ๐ŸฅŠ Visual Gloves Attachment: Automatically spawns and welds functional high-fidelity boxing glove props (prop_boxing_glove_01) perfectly onto the hands of combatants and NPCs.
  • โš–๏ธ Precision Damage Modifiers: Independently adjust damage scaling parameters for bare-knuckle fighting versus padded glove bouts to prevent instant knockouts and prolong competitive matches.
  • ๐Ÿšซ Control Restraints & Exploit Prevention: Automatically strips weapons, forces an unarmed combat stance, disables character health regeneration rates, and locks specific keys/exploits (e.g., jumping out of combat or executing heavy non-boxing GTA attacks).
  • ๐Ÿšท Automated Out-of-Bounds Disqualification: Constant distance-vector monitoring disqualifies and teleports out any fighter who attempts to run away or clip outside the ring.

๐Ÿ“Š Real-Time Interactive NUI & HUD

  • ๐Ÿ“บ Pre-Fight Matchmaking Menu: Fully custom, modern UI layout displaying live statistics, player nicknames, total wins, and customizable multi-round lengths.
  • โšก Live Health Bars & Stats: Displays beautiful, real-time updating health gauges for both fighters on screens for unmatched immersion.
  • ๐Ÿ“ฃ Instant Forfeit Command: Includes a dedicated exit system (/salirpelea) allowing players to forfeit gracefully at any point during a fight, shifting into standard knockout animations.
  • ๐Ÿš‘ Cross-Ambulance Framework Revives: Seamless integration with major hospital and ambulance scripts (QBCore, ESX, Wasabi, Brutal, One) ensuring downed fighters are perfectly revived, healed, and placed clean outside the ring when the fight ends.

๐Ÿ› ๏ธ Developer & Configuration File Overview

๐Ÿ“‚ config.lua

  • Fully exposed framework settings: Switch between 'QBCORE' and 'ESX' in a single line.
  • Native support for three TextUI notification libraries (ox_lib, ESXTextUI, QBDrawText).
  • Customizable money symbols, command names, language phrases, and custom localization tables (Locales).

๐Ÿ“‚ cl_main.lua

  • Handles UI focus, NUI bridge messages, hardware control flags, and precise hand bone index attachments (0xEE4F and 0xAB22) for props.
  • Optimized thread sleeping timers (Wait(sleep)) to preserve excellent client-side frame rates (0.00ms resmon idle).

๐Ÿ“‚ sv_main.lua

  • Manages state control tables, framework player metadata checks (resolving character first names, surnames, and gender data matrices), account cash abstractions, and fair coin betting distributions securely.

๐Ÿ’Ž Why Choose One Boxing System?

  • โœ… Zero-Lag Optimization: Clean codebase designed for zero strain on server resources.
  • โœ… Plug-and-Play Setup: Works right out of the box with default framework resources.
  • โœ… High Conversion & Retention: Adds a unique, fully independent legal or illegal economy activity to keep players engaged.
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